A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
@LinkedIn, Twitter, YouTube
Clone of Spatially Aware SIR Disease Model
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.
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Clone of Random Walk ABM
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
Clusters of interacting methods for improving health services network design and delivery. Includes Forrester quotes on statistical vs SD methods and the Modeller's dilemma. Simplified version of IM-14982 combined with IM-17598 and IM-9773
Clone of Complex Decision Technologies
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.
Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
Clone of Random Walk ABM
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
@LinkedIn, Twitter, YouTube
Clone of Spatially Aware SIR Disease Model
A spatially aware, agent based model of the spread of fear in a population through local contagion. Modified from a simple disease model. There are three states people can take based on: susceptible (Potentially Fearful), infected (Afraid), and recovered (Confident).
A very imperfect and laughably sketchy simple start to pursue an unreasonably pompous proposal... https://metonymize.substack.com/p/what-anthropology-might-offer-ai
Toy ABM for fear propogation as world-building
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
Based on Nate Osgood's April 2014 Singapore Presentation Youtube video and Lyle Wallis material Gojii at DecisioTech See also Complex Decison Technologies IM as a more polished version
Clone of Clone of Complex Intervention Modeling Areas
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Clusters of interacting methods for improving health services network design and delivery. Simplified version of IM-14982 combined with IM-17598 and IM-9773
Clone of Complex Decision Technologies
A simple Markov chain modeling the transfer of power between two parties in the US Senate. Developed using data from FiveThirtyEight.com for the years 1978-2018.
Transition matrix:
R D
R .7 .3
D .4 .6
Clone of Senate
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model